Project description

This study of the award-winning game ‘The Unfinished Swan‘ attempts to mimic the core mechanics of the game. Through analyzing the design pillars found for the game, as well as breaking down the existing game mechanics into tasks, we were able to recreate one of the later levels. 

 

 

A major part of the game plays out during a completely white level, where you must find your way using your paint. However, we wanted to focus on the second part of the game, where we would be able to show more interesting mechanics, the puzzle platformer part. Here you must use your paint ability to solve your way through the level. 

 

 

This prototype aims to accurately represent that part of the game, you must use your painting abilities to progress through the level and reach the end. On the way, you may even find hidden balloons to collect.

My contribution