Project description

Last Mistakes is a surreal, exploration based puzzle experience. A narrative without words, the aim is to visually tell a story while the player solves their way through the world. Puzzles are solved with the unique powers the player has; the ability to manipulate the world with their art. Whether that be creating or manipulating self made objects, or parts of the level at large, drawing is the key to this sketched world.

 

As a narrative focused game, Last Mistakes tells the story of an old artist who is slowly forgetting his past. By discovering the world inside his mind through drawing, you slowly collect the pieces of yourself to remember what life was really like.

This prototype features the drawing mechanic intended for the game, including a gesture recognition system that can detect if the player draws the correct signs. If they do, the game reacts based on what sign was made.

My contribution